#pragma once
#include "Team.h"
#include "Player.h"

using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace System::IO;


public ref class football : public Team
{
public:

	//konstruktor
	football();

	//properties
	array<Player^>^ players;
	array<Player^>^ outplayers;


	//heritated methods
	virtual void addTeam() override;
	virtual void eraseTeam() override;
	virtual void save() override;




};

